Legendary (Talent) Breakdown
This graph gives information about legendary (talent) performance. You can look up whatever stat you're interested in on the Y Axis (e.g., winrate, popularity, damage, healing, etc.), for a certain patch, game mode/input device, and skill level.
The skill level you choose is based on TBM player ratings. The ratings roughly correspond to in-game tiers like this:
TBM Rating | Rough in-game tier |
---|---|
3000 | Masters |
2700 | Diamond |
2500 | Mid-Platinum |
2100 | Mid-Gold |
The black bars denote 99% confidence intervals. These help give an idea of how accurate the estimates are, even when the number of matches is low. E.g., the true winrate of a legendary (for a patch/mode/skill selection) is likely to fall outside of only 1 in 100 black bars, and the true average damage (for a patch/mode/skill selection) is likely to fall outside of only 1 in 100 black bars.